The Heart Jam Begins - Theme: Scarcity

Posted on March 23, 2018

The Heart Jam began early this morning at 2 AM Eastern Time while I was in dreamland. The theme for this jam is SCARCITY. It's a broad theme and one that is applicable to almost any kind of game that relies on limited resources or economies of scale. To say the least, I'm diggin' this theme!

I have work today, so I won't have much time to work on my game until this evening, but I should be able to mull over some potential ideas I can execute on knowing we have a little less time. Alas, I'm pretty used to 48-hour jams, so I'll just treat it like a Ludum Dare compo and use my time wisely tomorrow and Sunday!

Given the theme, I'm leaning towards some sort of economic resource management game. I'm not sure exactly how I want to handle that, so I'm going to have to turn the old noodle on and do some brainstorming.

For this jam, I am going to roll with Construct 3 for my game engine. I'm a big Unity buff, but Construct allows me to do a lot more in a lot less time and really keeps me grounded on getting gameplay done and not dicking around with art and design too early. If I have the time I'll program out some tunes in FL Studio and do some art in Photoshop.

I'm considering streaming some of the jam over on the Twitch channel. I'll make an announcement on Twitter if I decide to do so (it will likely be tomorrow and Sunday afternoon and not tonight).

Anyways, I should uh...get back to work. Wish me luck!

Peace and love.

Michael

 


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