The Heart Jam Begins - Theme: Scarcity
Posted on March 23, 2018
The Heart Jam began early this morning at 2 AM Eastern Time while I was in dreamland. The theme for this jam is SCARCITY. It's a broad theme and one that is applicable to almost any kind of game that relies on limited resources or economies of scale. To say the least, I'm diggin' this theme!
I have work today, so I won't have much time to work on my game until this evening, but I should be able to mull over some potential ideas I can execute on knowing we have a little less time. Alas, I'm pretty used to 48-hour jams, so I'll just treat it like a Ludum Dare compo and use my time wisely tomorrow and Sunday!
Given the theme, I'm leaning towards some sort of economic resource management game. I'm not sure exactly how I want to handle that, so I'm going to have to turn the old noodle on and do some brainstorming.
For this jam, I am going to roll with Construct 3 for my game engine. I'm a big Unity buff, but Construct allows me to do a lot more in a lot less time and really keeps me grounded on getting gameplay done and not dicking around with art and design too early. If I have the time I'll program out some tunes in FL Studio and do some art in Photoshop.
Anyways, I should uh...get back to work. Wish me luck!
Peace and love.
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